Siegecraft Commander is now out for the Nintendo Switch, and it brings its own unique version of real-time strategy. Instead of just building a base and stocking up on units there, you are actually firing out buildings in a sort of node system. It’s unique and surprisingly deep when planning out how you are going to move through the level.
The game also includes full multiplayer, including turn-based modes. I didn’t have time to check any of these out in this first look, however.
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